Sunday, 19 May 2013

Mattress!

I decided to build a mattress as I wanted to pose my main character on there, even though it wasn't going to be in the scene I thought it would still be better to build one as it would give me a bit more practice. 


I built this simple model of a mattress it was a simple cube and i indented the vertices on the geometry to give it that mattress look.

This is the UV map for the mattress I found it slightly complicating as I didn't know how to approach the different segments that were created.
 I wanted the mattress to have that dirty and grimey look as it was going to be placed on the floor, in slimey environment.
This is the normal map that I attached to the texture, I left the texture on as I thought it gave the right amount depth to the image, however when applying to the texture to the the mesh It didn't show any significant changes.

This showed me there is a lot more to UV mapping and texturing that I need to learn. as for the final result of the model, I didn't really complain as I knew it wasn't going to appear in the trailer, but I still wanted to give it a go!

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