Sunday, 19 May 2013

more environment props.

I decided that I didn't want to just create a scene catering to the trailer, but also creating a full environment, which is why I created a toilet and a sink as part of the isolation cell.


I felt this was a necessary component for the environment as it was a cell and it should have basic necessities. as I was building these models I learned that I was slowly getting a lot better a modeling, my polygons were more refined and organized from what I had modeled before. The pipe under the sink was modeled by using Nurbs that is the part I found the most difficult, as I don't have a lot of experience using Nurbs geometry. I do like the outcome, I used a basic anisotropic shader to give it that metal shine. I think it could have been much better If I had more time to spend on it.

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